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Szuter
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Posted Nov. 14, 2026, 2:53 p.m.
Aus welchem Grund wurde der Spieler Parcival gelöscht? Wir verlangen klare Erklärungen und keine ausweichenden Antworten oder leeren Floskeln. Das ist nicht das erste Mal, dass so etwas passiert. Ihr habt ihn schon einmal ohne jegliche Erklärung gelöscht. Ich fordere konkrete, handfeste Beweise dafür, dass er gegen die Spielregeln verstoßen hat. Ihr habt ohnehin nicht mehr besonders viele Spieler, also solltet ihr wenigstens gegenüber denjenigen transparent sein, die diesem Spiel treu bleiben und euch ihr hart verdientes Geld zahlen. |
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Daglfinger
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Posted Nov. 14, 2026, 2:59 p.m.
In English please |
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Szuter
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Posted Nov. 14, 2026, 2:59 p.m.
For what reason was the player Parcival deleted? We demand clear explanations, not vague answers or empty excuses. This is not the first time something like this has happened. You have already deleted him once before without providing any explanation whatsoever. I demand solid, concrete evidence that he violated the game's rules. You don't exactly have many players left, so the least you can do is be transparent with those who remain loyal to this game and spend their hard-earned money on it. |
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cvd
CRATR.games
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Posted Nov. 14, 2026, 4:45 p.m.
Hi everyone, fair question, and it deserves a straight answer. Here it is. Parcival had 178 squires on INT8. Almost all of them came from about 70 throwaway accounts, created at night, one per minute. Each squire was played to exactly level 3, where the recruiter gets the squire gold reward, and then deleted. The next night it started again with new squires. In total that's around 43,000 gold that was farmed, not earned. On top of that, the player behind the account was already on an explicit final warning for multi-accounting. They knew exactly what would happen next time. That's not arbitrary, it's exactly what was announced beforehand. The player got a detailed explanation from us directly. We don't publish raw data like account names or email addresses. We wouldn't do that with yours either. One thing we're taking away ourselves: it shouldn't have been this easy. Throwaway accounts only pay off if what they farm can end up on a main character. So here's one possible fix we're considering: ⚔️ Stop gold transfers (KF) and blood drop transfers (MG) between players, or 🛡️ raise the level a character must reach before squire rewards are paid out and before it can send transfers, so throwaway accounts become far too slow to be worth it. Both would hurt farmers a lot more than normal players, but we know transfers are also used for honest things like helping clanmates. Thoughts about this? Which option would you prefer, or do you see a better way? Fight well, Knights! ⚔️ |
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Perhaps one of his forty squires had a hand in it. I know, I know—he’s gotten rid of them by now—but those who are in the know, know.