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Villez
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Posted Feb. 3, 2026, 7:13 p.m.
It's necessary to discuss the balancing and linearity of zombies on the battlefield. I started a session with 4.5 combat stars. Looking for 4.5 or even 5-star opponents, the vast majority had 70 armor and 49 or 59 one-handed weapon damage. Two days later, those zombies are gone, and now they have an absurd, much more powerful configuration that completely surpasses my capabilities; they have 88 armor and 64 one-handed weapon damage (the weakest ones). This makes the game totally frustrating and completely lacking in gameplay sense. The game's management should review these settings and maintain greater linearity in the zombies, so that what we face on the battlefield is more predictable, and these things don't happen. The zombies should follow a pattern and stick to it. |
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Doom75
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Posted Feb. 4, 2026, 10:09 a.m.
Edited by Doom75 Feb. 4, 2026, 10:18 a.m.
Zombies are replicas of knights joining the battleground from their homeserver, sometimes you get good ones sometimes not. In my view battleground is a bonus which you may or may not do. Going with your logic those players who always do 400 fight session would have a huge advantage if all sessions would be easy. These players already have an advantage with the extra gold/exp and possible raffle rewards (double gold, jewel, premium) compared to the ones who don't do premium battlegground or don't do it at all. Interestingly I have not seen any complaints in the last 2 weeks when lower BEs were full of crap zombies (replica of knights with high armor/low weapon, e.g 55 armor / 2 one-hand skill) and players were doing 800-1200 bp sessions, but now when balanced/strong knights have been replicated players immediately complanining here. |
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Villez
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Posted Feb. 4, 2026, 12:30 p.m.
One thing that could help would be improving the way zombies are searched for, adding more filters than just the number of stars and weapon type. For example, in today's zombies in category 4.5 there are several different types, I'd guess at least 6-7 configurations. If you could filter better, it would avoid a lot of wasted time having to search and search and search again. Look, I believe everyone here is an adult; nobody has 8-10 hours straight to spend defeating zombies (the time needed to do 100 fights in a single day, not counting the search time). The least that should be done is to make finding them easier. |
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That's right! The administration needs to understand that currently zombies are the only source of farming in the game.
There are no more active players, there are no rewards for attacks in the real world.
The Battleserver has become the only way to make gold besides daily missions (which don't give anything). So yes, the battleserver should be improved, especially for the weaker players.
Today, a level 1.5 to 5.0 player can't do anything decent on the battleserver (I don't know how it is above that).