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moonID.net - Please discuss stuff about moonID hereAnnouncements → MonstersGame — Raid: smarter opponent search

akuryou CRATR.games
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Posted Aug. 4, 2026, 2:43 p.m.

Enemy search on the raid page had an overhaul. What changes for you:

  • No more dead ends. The search won't offer opponents you can't actually attack. No more spending a gold coin just to be told you already attacked that player within the last 12 hours.
  • Opponents your own size. Level range now scales with your own level instead of wide open at the top. Young hunters won't get sent after someone hundreds of levels above them any more.
  • Less déjà vu. The search remembers who it just showed you and moves on — same faces shouldn't keep coming back.
  • Nobody around? It looks further. If there's genuinely no one near your level, the search widens its net instead of coming back empty — and tells you when it had to.
  • Premium level filters no longer burn a search when a field's left blank.

Clan war opponents unaffected — still show up as usual, up to the normal war limit.

Happy hunting.

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