🛠️ Update (Sep 11, 2026):
⚔️ One more round, knights.
Huge thanks to everyone who rode out to the Testworld these past days. A whole pile of bugs are dead and buried now, slain fair and square by your reports.
🏰 Today is the last day at the Testworld battlefield.
Get your final hits in while it lasts. Every fight today counts toward the closing raffle:
3x 3,000 MoonCoins
10x 300 MoonCoins
🛡️ Don't be shy, one more thing before the gates close: drop your feedback before you go. Bugs you spotted, balance that felt off, anything you'd want carried over to the real world. We read all of it.
Good hunt, and see you on the other side of the wall.
Your CRATR.games team
🛠️ Update (Sep 6, 2026): Thanks for the active participation and all the good feedback these past few days!
Most likely, the test server will keep running until Sep 11, 2026, 20:00 Uhr. Right after that we'll draw the raffle winners (3x 3,000 and 10x 300 MoonCoins) and announce them here in the thread, plus a heads-up via PM.
One thing we didn't mention at launch, so we're catching up on it now: you can invest MoonCoins on the test server too. It's still a test server though, which means all progress, including whatever you've invested, gets wiped again next week. Anyone spending here is doing it knowingly, for the test, not forever.
And since things got heated here recently: argue the substance as hard as you want, just stay fair with each other. A test server lives on your feedback, not on trench warfare.
Knights,
Tonight at 20:00 Uhr we're opening a new Testworld and this one isn't about balance changes or shiny new toys. It's about the ground KnightFight stands on.
We're testing a hosting migration: new server infrastructure that, if all goes well, will be running your kingdoms for years to come. Before we touch any live world with it, we want it fought over by the people who'd actually notice if something's off. That's you.
What we need from you: Log in, play like you normally would. Fight, build, trade, whatever your day usually looks like and then poke at the edges. If something feels slow, breaks, or just feels wrong, tell us.
🏗️ Come test the new ground yourself:
Drop bugs and feedback here:
↗️ Into our new feedback system
As a thank you, we're raffling 3 x 3.000 MoonCoins and 10 x 300 MoonCoins among everyone who takes part.
No corporate spin: migrations are risky, and testing them properly is how we keep your progress safe when it actually matters. Thanks for showing up for the boring-but-important stuff.
See you on the new ground ⚔️
Your CRATR.games team

#KnightFight #Testworld #Raffle #CRATRgames
Hello, hunters 🌕
Two fixes went out today, both straight from reports on the feedback board:
⚔️ Ancestors on INT4 were fighting with outdated weapon stats
Some ancestors were still carrying old, stronger gear from before the last weapon rebalance, with up to 9 damage more than anything actually on sale on that server. Not exactly a fair fight. Ancestors now use the correct, current weapons. Well, quite a few high-rollers still made it work anyway. 🐺
🧛 Bloodbath hardening & achievement progress is easier to read
The shop only ever showed a checkmark once a weapon hit 4x hardened. Now you'll see marks for 1x, 2x, and 3x too, so partial progress isn't invisible anymore. We also swapped the bare "36%" on the Bloodbath achievement for real numbers, like "36/100", so you know what you're working toward.
Keep the reports coming on the feedback board. 🦇
Good hunt!
Your CRATR.games team

#MonstersGame #INT4 #Bugfix #Bloodbath
Hey everyone,
Right now, feedback and support are scattered across forums, Discord, tickets, DMs to mods... and it's hard to keep track of. Stuff gets lost, replies take longer than they should, and everyone's time gets wasted chasing the same info across five different places. We want to fix that and be way more efficient about it.
So we're cleaning house. Here's the new setup:
🛠️ Got a bug, idea, or feedback?
That all goes here now → moonid.net/support/feedback
One place, one system, actually tracked. No more "did anyone see my post from three weeks ago."
🎫 Need help with your account, a payment, or reporting a player?
That's a Support ticket → moonid.net/support/tickets
Keep it to the personal stuff so we can actually get back to you fast.
The changes, real quick:
Thanks for rolling with it 🙌
PS – a few MG fixes snuck in along the way:
The moon is full again, the hunt is open 🩸🌕
For the first time, the full moon shines over our new world — not bitten yet, not on Renaissance yet?
👉 Get me to Renaissance
Post your moonID in the forum for your chance to win 300 MoonCoins. The first ten entries win.
Good luck, hunters 🤞

#MonstersGame #FullMoon #Renaissance #MMORPG #Werewolf #CRATRgames
⏳ LAST HOURS: FREE PREMIUM IN MONSTERSGAME
The Free Premium Weekend wraps up today, Sunday 23 August, 21:00 CEST. Every active MonstersGamer still has full Premium running until then — no code, no payment, nothing to activate.
👉 Get your last manhunts and fights in while it's still free.
⚔️ KNIGHTFIGHT: TESTWORLD INCOMING
Get ready — a new KnightFight testworld is on its way. Start sharpening your strategy and rally your guild, because we'll need testers to help us shake out new features before they go live.
More details (start date, rules, rewards) coming soon.
Good hunt, and see you on the battlefield! 🌑🐺⚔️

#MonstersGame #KnightFight #Testworld #CRATRgames
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