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moonID.net - Please discuss stuff about moonID here → Discussions → Proposed changes to the Battleground

Doom75
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Posted July 24, 2026, 8:47 a.m.
Edited by Doom75 July 24, 2026, 8:49 a.m.

CRATR would have zero income from such a server because there would be no mooncoin/gold exchange, premium package, premium tavern, battleground and premium items. At the same time, they would still have to cover ongoing costs such as server maintenance, monitoring, customer support and development work.
So what would be the point of implementing a server like this?

Show comments (1)
Nimoe
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Posted July 24, 2026, 10:23 a.m.

@Doom75

I’ve mentioned this in previous posts, but here is how it was understood:

Why is Nimoe defending BG so much? :D You like it? play it on any of the 60+ servers available :)

The simple point was that such servers have to be self-financing, as they incur monthly costs. And if something costs more than it brings in, it isn't profitable. Sounds logical, right?

Well, Equipment, premium accounts and MC bought at the start of the server to boost stats.

A server cannot be funded solely through premium gear or by upgrading skills using coins with gold.

Like what are admins CONSTANTLY doing that is improving the game so much and needs such a huge maintanace to 'fund' the server? NOTHING :)

As previously mentioned, the effort the operators themselves put into the game is irrelevant. Once a server is online, additional costs are incurred regardless of whether the server is actively used or who is running the game. I believe the number of players affects costs; even inactive accounts generate expenses, as network providers do not account for such details—just as it makes no difference whether the end user plays on a mobile phone or a PC.

Yet few people here seem to consider this, and I doubt the enthusiasm would last long if we were to return to the very thing people originally wanted to move away from.

Nevertheless, I have also outlined here what a game without all the bells and whistles (premium features, battle servers, and exchanging Moon Coins for gold) might look like if it were to be fair.

Show comments (8)
LordWrona
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Posted Aug. 5, 2026, 8:09 p.m.

That's probably because you have no idea about IT. Do you think that everytime they launch a new server, they must buy a brand new machine for each? :)
And inactive accounts generating expenses? :)

Nimoe
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Posted Aug. 10, 2026, 2:19 a.m.

@LordWrona

Fundamentally, every additional server incurs ongoing costs for the game operator. Whether the servers are rented or operated in-house, additional resources are required for hardware, computing power, storage space, electricity, and network bandwidth. Even if it isn't a rented server, ongoing costs arise that must be covered by the server itself—whether through premium game content, premium purchases, the battlefield, etc.

Ongoing cost factors –

Hardware & Cloud: Each new instance with a provider or in the cloud consumes computing resources (vCPU, RAM) that are billed on an hourly or monthly basis.

Network & Traffic: More servers mean higher data volume and increased bandwidth costs.

Scaling: Managed hosting providers often base their pricing on the number of servers, slots, or performance tiers.

And yes, I don't work in the IT industry, but do you really think you can put an infinite number of servers online completely for free?

Nothing is free.....

😉
LordWrona
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Posted Aug. 10, 2026, 1:19 p.m.

...and with own words, not ChatGPT/Gemini/whatever? ...

Nimoe
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Posted Aug. 10, 2026, 4:12 p.m.
Edited by Nimoe Aug. 10, 2026, 5:18 p.m.

@LordWrona

If there’s anything I wrote that you didn’t understand, just let me know, and I’d be happy to explain it to you :)

So, what is the point of this discussion—aside from the fact that you clearly want to be provocative?

Ultimately, the decision on whether to release such a game world—without battlegrounds or other extras—rests with the operators, not us.

Since such a game world would generate no revenue for the operators but would simply incur ongoing costs, its implementation is highly unlikely unless an alternative funding method is found.

I don’t know how things are handled where you are, but here in Germany, there are established procedures. I cannot judge whether there are country-specific differences. And I’ll say it again: I never claimed to have expert knowledge of the IT industry, but it is obvious that online games incur ongoing costs—and the more servers are running, the higher those costs can be.

Mind you, I said can be, not must be, as only CRATR—the operator—could answer that definitively. And I think that covers everything.

Patti CRATR.games
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Posted Aug. 10, 2026, 7:13 p.m.

@nimoe

There’s really nothing to add to your answer—and no, there are no servers here in the office; we wouldn't be able to handle the traffic with a standard home connection :)
Not to mention the temperatures.

Nimoe
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Posted Aug. 10, 2026, 8:06 p.m.

@Patti

Not to mention the temperatures.

Sauna included – always look on the bright side 😉

But chin up – it’s no better outside, either 😜

It’s only hotter in hell 😈

LordWrona
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Posted Aug. 20, 2026, 10:57 a.m.

@LordWrona

If there’s anything I wrote that you didn’t understand, just let me know, and I’d be happy to explain it to you :)

I just meant that you culd try to explain with your own words, not AI's, but ok.

And yes, I may be provative, contrary to your stand - defending any CRATR's idea with infinite stream of good will and, to a certain degree, naivete.

Nimoe
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Posted Aug. 20, 2026, 5:44 p.m.
Edited by Nimoe Aug. 31, 2026, 6:41 p.m.

@LordWrona

And yes, I might come across as provocative—unlike your attitude of defending every idea from CRATR with boundless goodwill and, to a certain extent, naivety.

Actually, it is your statement that sounds naive now. After all, it has already been explained in detail above why there might not be a Classic server. And that isn’t my personal opinion—since I personally couldn't care less how it turns out— ... because I derive neither advantages nor disadvantages from it—especially since, as previously mentioned, I rarely participate in battlegrounds on most servers anyway. So, it is actually a contradiction in terms to portray me as a proponent here, just because it happens to suit you. 🙂

My explanation above was an account from the operators' perspective—one that actually seems perfectly logical. I have no idea why you refuse to understand that, or why you simply can't.

every idea from CRATR with boundless goodwill and, to a certain extent, naivety.

Me, a supporter and defender of CRATR’s decisions? Just ask them what my stance is on the transfers to INT 5 and 6. 😉

I won’t engage with any further provocations on your part.

Ostaszewianin
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Posted Aug. 5, 2026, 10:15 p.m.

Finally some people are starting to realize what I wrote months ago :)

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