Malikon
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Posted March 29, 2020, 5:18 p.m.
Hello everyone! I wont say too much because no one loves to read 750 lines, but yesterday for example in 73 attacks I made like 1.093 gold, this is very bad and attacks are useless nowadays. Attacks dont offer gold. Missions give almost no gold aswell. The only way to play KF these days is to work 24/7 those 12h jobs and buy an items everytime to save gold. For a 20k attribute point you spend 40k gold, but is a safe way to make some gold. NOW my suggestion is to revive the attacks and make premium useful again, cuz now is pointless to spend any money on it.
The only problem is that for this thing they need to make for level ranges different amount of gold bonus. 1-9 takes 100-200 gold bonus | 10-19 takes 300-400 gold bonus | 20-29 takes 500-600 gold bonus | 30-39 takes | 600-700 gold bonus | 40-49 takes 800-900 gold bonus This is just an example for everyone to understand what im tryin' to say. The gold bonus was just an example can be modified to be higher, cuz lower will be bad. Looking forward for your replies, bad or good ill read them probably :D #StayHome #PlayKF |
ga_ning5
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Posted June 11, 2020, 3:58 a.m.
This sounds like a great idea. I don't have a membership right now (literally paypal just doesnt work for kf right now) and I am getting 80% of my money from 12 hour taverns. Perhaps there could be a system in which you could have NPCs abnalogous to those in the Battleserver that have gold and carry it in graduating amounts depending on ability and level. I wish I could play more actively but I mostly just do tavern runs and BS |
Rym
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Posted July 30, 2020, 4:23 a.m.
+1 I think this is a great Idea |
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I also agree that this game needs some improvements, but I believe that a new developer team is working on that.
Your idea is great, but I don't believe that it will bring more active players to game. It is a helping measure for those who currently play.