Twenry114
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Posted Oct. 8, 2025, 9:14 p.m.
Let's talk a little about “goldies.” I come from a time in Knight Fight when Battleground didn't exist yet. And when converting gems into gold was seen as something only losers did. Whether that's good or bad isn't the issue here. But back then, how did you earn gold? By hunting goldies. Or “pigeons,” as we called them in France. I still remember sharing full pages of targets that earned my guild over 100 gold per attack. Those were the good old days, and we were really rewarded for our efforts to track down targets. Often these “goldies” were just clumsy players who weren't paying attention and weren't playing very well. Now that doesn't exist anymore because Knight Fight has a very small player base that has been playing the game for 20 years. So my question is: Why delete the few rare goldies? I saw Goldilock's description. I calculated that she has 463 losses and 29,194 gold lost. That means an average of 63 gold lost per loss. Does that unbalance the game? No. Does it benefit a single player? No, anyone can catch her. So why delete her? It's a real question, because I think it's a very bad decision. Removing the very rare goldies limits us to the inn and the battleground to earn gold... There used to be 200 times more goldies before. |
Ostaszewianin
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Posted Oct. 8, 2025, 9:30 p.m.
Edited by Ostaszewianin Oct. 8, 2025, 9:30 p.m.
And on what basis? If the game rules weren't broken, why was the account deleted? Let's stick to some rules. Please. |
NocnySokol
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Posted Oct. 8, 2025, 9:35 p.m.
so is it not allowed to run a 'farm' account? It's kind of play style and also being the best in something, 1st in rank etc... why not... I thought it's ok as long as you're available to everyone and not a 'private' goldie |
Viking
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Posted Oct. 8, 2025, 9:39 p.m.
What rule did she break? |
NocnySokol
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Posted Oct. 8, 2025, 9:43 p.m.
Is that player on this forum? maybe he can give us a reason why it was deleted. Did he get a warning? |
Twenry114
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Posted Oct. 8, 2025, 9:47 p.m.
Edited by Twenry114 Oct. 9, 2025, 12:57 a.m.
System message *Goldilocks Hello, She posted the message she received on her profile. |
Viking
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Posted Oct. 8, 2025, 9:53 p.m.
I am asking that we start a petition against the unfair removal of players who lose gold to keep the server alive. |
NocnySokol
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Posted Oct. 8, 2025, 10:01 p.m.
This is ridicolous... players try to keep servers alive, spent their private time playing additional accounts on other often 'dead' servers where they normally don't play to support and encourage other players... Whoever deletes them should ask himself what is HE doing to improve and promote the game?! Where is that 'biggest campaing' they advertised? Monter is doing more streaming the games and messaging friends and other people to promote it than the actual OWNERs of the game. Most they could do was UPDATE THE GREEK LANGUAGE... awww such a big step forward for KF community... JOKE... PS. I have a farm account on int5 :) Everyone welcome xD |
revliSkciuQ
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Posted Oct. 8, 2025, 10:26 p.m.
I fully support Twenry114 and the others’ argument. If a player isn’t breaking any rules and is simply losing gold through their own playstyle, why remove them? Deleting the few remaining “goldies” simply because they lose gold in attacks sets a strange precedent. What about the other extreme — players who focus entirely on hunting gold, targeting only those who lose it, or benefiting disproportionately from the current system? Should they be removed too for tilting the economy in the opposite direction? And here’s another angle: What if a player deliberately chooses not to bank their gold, accepting a 5–10% loss in battle instead of the guaranteed 50% “bank tax”? That’s a legitimate strategic decision within the rules. Would that player also be deleted just because their approach makes them more appealing targets? You can’t selectively erase one side of the economic spectrum. Goldies aren’t exploiting anything — especially when they’re not breaking any rules. They add variety, opportunity, and a sense of exciting anticipation to the game, something that has become increasingly rare over the years. Meanwhile, earning gold is getting harder and item costs are rising as levels increase. Removing them doesn’t solve a balance problem; it removes gameplay depth. |
Twenry114
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Posted Oct. 9, 2025, 12:41 a.m.
Edited by Twenry114 Oct. 9, 2025, 12:44 a.m.
I completely agree with the opinions expressed. If it was a farm created by an INT7 player, or a third party, but which only benefits ONE particular player or a specific group of players, with the clear aim of giving THEM an advantage, I would be completely in favor of banning them. But delete a player just because they lose gold/don't secure their gold? Goldilocks doesn't attack, she has 29 victories and I suspect they are defensive victories. So she doesn't make “suicide attacks” to voluntarily give gold to a player. I quote the rule regarding goldies found on the official wiki: "It has equipment that is reasonably appropriate for its level. Nothing written here applies to Goldilocks. She has 34 armor skill points and armor that requires 28 skill points, which is what I call “reasonably appropriate.” She has overall stats of 30, which is consistent for a level 15 character who has not been boosted with mooncoins and is not premium. Now, the rule regarding farm account : "It often has equipment that is not appropriate for its level. Nothing mentioned here corresponds to Goldilocks. She has equipment and stats consistent with her level. "Nevertheless, the account does not lose approximately 200-300 gold as expected. No, it loses utopian amounts such as 700+ gold. And this happens on a regular basis! His statistics reflect this. For a so-called low-level player (a player with a low level), it is virtually impossible to obtain such high amounts of gold without deliberately leaving the gold lying around.* And that doesn't fit with Goldilocks either, she never loses “utopian sums.” Remember, her average gold loss per battle is 63 gold coins. So why would it be justified to remove her? |
Lila785667
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Posted Oct. 9, 2025, 1:21 a.m.
I agree that deleting someone because of gold lost to other players cannot be a valid reason for account deletion. In MonstersGame, there are players who say: “I’d rather lose 10% to a player than 50% to the merchant.” This strategy is a matter of taste, but probably more economically rational than always giving up half. ;-) So it’s definitely not cheating — it’s a legitimate playstyle. I haven’t looked into the account “Goldielocks,” but if it isn’t a secondary account of someone else, then they should be free to play however they wants. I believe CRATR can detect if someone runs multiple accounts — at least I hope so — and they wouldn’t delete someone just for using an unconventional strategy? |
c3rro
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Posted Oct. 9, 2025, 2:26 a.m.
Goldies exist on all servers, not just KF, but MG too. If they had to delete those accounts, they should also delete those who take advantage of this benefit. Who would play then if they weren't so rigid in their decision-making? CART, don't make your few players leave, love the people who keep this game alive a little more! |
Patti
CRATR.games
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Posted Oct. 9, 2025, 6:22 a.m.
Good morning, Goldies will not be deleted. Open farms, i.e., people who intentionally distribute gold, will of course be deleted, as this is not allowed if the account exists solely to distribute and lose gold. We've had this discussion here several times, and we won't have it again. Goldies are not the intentional loss of gold; that has always been forbidden for people to play on a farm account. Best regards |
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True. They should remove Top 3 in gold from each server because they earn gold form game instead of spending MC :)
And that's mostly earned on multiple goldies :) So same process just on the opposite site :D