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moonID.net - Please discuss stuff about moonID hereDiscussions → Rounds counter - BRING IT BACK

NocnySokol
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Posted Dec. 5, 2025, 5:30 p.m.
Edited by NocnySokol Dec. 5, 2025, 5:48 p.m.

Does it only annoy me?

I have to manually count rounds to check whether I had some spare or not... so annoying.

Can you not bring the round numbers back? Why was it removed?

Rym
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Posted Dec. 6, 2025, 4:50 p.m.

@NocnySokol, thank you for creating this thread. I remember that in past Garl asked for a change and restoration of numbering (the post is somewhere on the forum).

I agree with you. The lack of round numbering is not only annoying, but above all, it wastes a lot of our time. Yesterday, I tried several times to count how many rounds my fight with my opponent lasted, and each time I got a different number. During the day, people work, have other responsibilities, and really don't have time to count rounds in every fight.

For me, it is very important to know how long my opponent fights and how long the fight lasts, because it helps me build my character.

If we are talking about the combat system in the battle report, I also have a request to move the combat only to the one side, not two sides. Everything used to be arranged on the left side. Now everything is mixed up, which also makes the report difficult to read.

The new combat report system was created at the beginning of INT 7, but I still have problems reading and understanding it quickly. We are very grateful to the CRATR team for their work on improving KnightFight, but unfortunately, this combat system makes the game more difficult. If it is possible to restore the numbering and move the combat to the one side (in the past it was on the left side), I would be very grateful.

ZoooM
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Posted Dec. 6, 2025, 7:37 p.m.

I agree with the others, it is annoying having to manually count rounds in this day and age. Doing it on mobile is even worse.

Rafael1996
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Posted Dec. 6, 2025, 9:19 p.m.

I agree with NocnySokol.

Ostaszewianin
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Posted Dec. 8, 2025, 12:39 p.m.

To satisfy everyone, I suggest adding a counter like "#1," "#2," "#3," etc. before the text.

I'm concerned about the readability of the player name and rank. Both on the status page and in reports. Everything is written in one font and color, which limits readability. Longer names often span two lines. Please fix this: leave the rank symbol alone (which you can hover over, and the rank name will then appear in the window). Such things are unnecessary and only annoying :)

https://i.ibb.co/jk29kKhP/Firefox-Screenshot-2025-12-08-T11-32-05-330-Z.png

https://i.ibb.co/GvCsdhJ8/Firefox-Screenshot-2025-12-08-T11-33-40-845-Z.png

Aeglos
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Posted Dec. 9, 2025, 11:25 p.m.
Edited by Aeglos Dec. 10, 2025, 12:52 a.m.

I like the old style of fight reports more, because it was much clearer than it is now.
So it would be nice to go back to the old style of combat reports, instead of continuing on this path. Of course we appreciate the attempts, but something new is not always better

CzcigodnySetrias
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Posted Dec. 10, 2025, 12:04 a.m.

I agree.

p_b
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Posted Dec. 10, 2025, 10:48 a.m.

I'm waiting for the new fight system to be released before I start to ask for changes made to ths current /old one to be reverted.

if STA no longer has a finaite "round" based counter then I can see why there's no need to us to know what happened on a specific round going forwards - so this is a tiny step in that direction I presume.

Given our health being so low to dmagae makes a complete mokery of STA in the higher levels (175+), it's been a moot point of knowing how many rounds I could have gone on for a long time for me. (most are done one way or another in less than 15)

Gotrek24
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Posted Dec. 10, 2025, 6:13 p.m.

I fully agree. The current way of presenting fight reports is completely illegible. First of all, the number of rounds should be displayed for each round.
This should be improved because it is not appropriate to count such things manually in this day and age.

FrancoiseDCH
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Posted Dec. 10, 2025, 6:15 p.m.

Zgadzam się absolutnie z Sokołem i wszystkimi co go popierają.
Ta zmiana była kompletnie bez sensu, liczba rund powinna być jasna i czytelna, a przede wszystkim powinna zostać przywrócona.

NocnySokol
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Posted Dec. 11, 2025, 12:01 p.m.

I get that at older servers you don't check it because there are so many rounds and most battles end early anyways.

But given the fact that change was made at a launch of a new server that's something I can't understand, why would it be changed? :)

In the first stage of game it really helps. Later it helps too, so you don't have to manually count rounds just check the number :)

I stopped checking detailed battle report since they introduced it new way.

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