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moonID.net - Please discuss stuff about moonID hereIdeas → Dungeon similar in structure to guild wars

Nimoe
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Posted Jan. 24, 2026, 2:13 a.m.
Edited by Nimoe Jan. 24, 2026, 2:25 p.m.

I would find it brilliant if a kind of dungeon could be incorporated into this game, in which the entire guild could participate. The structure would be like a guild war against bots (like zombies), on up to three levels with a duration of approximately three to four days. The difficulty could be set in advance (calculated based on the average combat potential of the guild) – with rewards based on difficulty. If you pass all levels, you get gold and XP. An additional alternative to Missis and BS for more effective levelling.

The advantage: you can wage a kind of guild war as often as you like, because not all real players on the servers are always in the mood for guild wars. But those who would like to do so would have an alternative. It also keeps the servers alive longer.

It could be designed like an additional battle server, but only for the entire guild, or those from the guild who then register for it.

p_b
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Posted Jan. 27, 2026, 1:13 p.m.

This could be a nice addition - but right now it punishes those of us not in guilds unfairly. (and the other suggestion thread highlights exactly why guild membership is not always ideal...)

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Nimoe
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Posted Jan. 28, 2026, 2:46 p.m.
Edited by Nimoe Jan. 28, 2026, 3:46 p.m.

Yes, it's great that you read it before it was partially deleted, explaining why there are no longer any advantages to having a large guild. There are still very large guilds on the German servers. It's still really great there. Not so much on the international servers, though. There, it's really advantageous to have a guild with a maximum of four members. Then you can have some peace and quiet. Of course, you could also do these dungeons alone or with friends who are also registered there. This option could be left open so that everyone can participate.

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