KnightFight update stage 3 (16.-17.11.)
We are currently rolling out the last stage of the update. In the process, some older fight reports will be deleted. If everything fits now, we are through on that front.
Please then once again eyes open and all oddities into the: ->Bug Forum.
Thanks for your help ๐ผ
Noble knights -
As you can see, KnightFight has received a dramatic update. The technology is now up to date again and the game is in top form in terms of speed and security.
The reason for the update is the launch of the new combat system. The system has been completely rebuilt, the dice luck has been re-implemented and everything has been put on a deterministic basis. For the frontline, this means less perceived arbitrariness, fairer fights and thus toitoitoi more fun in the game. At the same time, every single battle can be analysed from a seed, so that we can optimise the balancing much better in the medium term.
The new battle system is immediately followed by Battleshare: every knight can now share his battle directly. The link to the battle can be copied from the browser bar or distributed via the Battleshare service. We will also visually enhance the Battleshare link.
After the launch of the new battle system, the old battle reports are now expiring on the battlefield. This will take another week, then we will move on to the construction site.
First of all, here and as Patti has already written, if you notice any issues with the new combat system, please post them in the bug section without being shy. Even if you notice something small, everything helps ->Bug Forum
Tonight (10th of November) from 2am (UTC) before sunrise -
KnightFight will get an update.
The game may still be unavailable after sunrise -
we are on it โ๏ธ
Thank you for your understanding!
Your CRATR.games Team
